Regular bounding box as bounding box of quadrilaterals
Usage
bbquad_default(xl = c(-0.5, 0.5), yl = xl, zl = xl)
Arguments
- xl
x range Default -.5,5
- yl
y range. Default = xl
- zl
z range. Default = xl. Set it to NA for 2D.
Details
Default output is a 3D cube with vertices in the corners of [-.5,.5]^3.
See also poly_to_bbquad
for more flexible windows in 2D.